**>> SPYNET BULLETIN **>> EARTHDATE 91.12.15 **>> AN H-by-A SERVICE **>> CHANGES TO PLANETS Since the implementation of the command last week, several of the player-owned planets have been upgraded. Zippy (owned by Occy) is now a mining planet, as is Rezrov's Megalusa. Phoenix, governed by Piemur switched to an industrial economy and then moved straight to technical, and Russ's Haven also become an industrial world. As the agricultural planets are upgraded to mining, and covert to mini-planets, there will be more room for new planets to be added. Baysidian's world is now in place. It's called - logically enough - Bayside. Factory owners were singing and dancing with joy this week as they were finally able to access their factories on Jinx. Oxcart's world has been absent for several months (he was not around to run it) but has now returned and should stay available. **>> HIDE FROM PRYING EYES You asked for it, now you've got it. You have to find it, of course... We speak of none other than the spybeam proof room! The Galactic Administration has installed shielding equipment in one of the locations in Sol space, but have refused to tell anyone where it is - on the grounds that if they need it badly enough, they will take the time to find it! The equipment will prevent beams from being focussed on anyone already in the location. Will it be used? We'll have to wait and see. **>> A DIFFICULT DILEMMA Planet owners will be pleased to know that their treasuries now get the money that is paid for insurance on their worlds. It does present them with something of a quandry, though... if they die off their own planet, do they get insured wherever they happen to be and pay for it... or do they try to get back to their own world without mishap so they can be insured for free? >>** SPOTLIGHT ON GOTHAM Krell's a nice person. She's cultured, civilised, fond of her comforts... so we really cannot imagine why she has taken over management of an interstellar garbage dump! On the face of it, Gotham is not fit for human habitation, but we figured it must have some hidden virtues. We asked Krell to give us a guided tour, and she agreed - provided we did not just send a news droid! No, she insisted that Hazed, herself, in person would have to be dragged round Gotham. This is Hazed's report. I've visited many planets, being a well-travelled sort of girl, and I know a thing or two about writing tourist guides. But I fail to see how I can disguise the unsavoury aspects of Gotham in an effort to attract sight-seers! It really is a very strange world. One begins to realise that all is not as it should be as soon as one arrives at the Gotham Interstellar Link. The Alcohol's sensors indicated that we hadn't actually left Sol Space - although it was obvious we had! And in orbit around the world called Gotham, one experiences a real sense of deja vu since it appears almost identical to the planet Earth - except for a strange smog covering much of the landmasses. The neighbouring space regions house some very strange equipment that look much too dangerous to be left unattended! I was "lucky" enough to encounter the elusive Mirage while cruising through Gotham space. This ship deploys a unique cloaking device that makes it almost impossible to trace. We quizzed Krell on the secrets of the Mirage, but she was un-forthcoming. Ships are not allowed to land on the planet itself. I docked the Alcohol at the docking station and walked out to meet Krell, the Governor of the planet. She told me that a shuttle was waiting to take me to the planet itself, and led me to it. Much to my surprise - and shock - I had to take a short space walk to the shuttle! It had not docked correctly with the station. This did not bode well. The first part of the planet itself that I saw was the Airfield, and it was instantly obvious why I couldn't land the Alcohol there. The Airfield has obviously not been used or maintained for centuries! I do hope that, as the new Governor, Krell will be renovating such vital parts of the planet. North of the Airfield is the nearest bar, and I needed a stiff drink to fortify me for what I knew was going to be a gruelling tour. Lindy's Bar is run by a colourful character who claims to be related to a famous aviator. His aberration is typical of the strange behaviour of the few remaining inhabitants of Gotham - possibly the smog and pollution has a deleterious affect on the mind! It was here that Krell explained some of the mysteries behind Gotham. She told me that the wierd machines in space were time and space warping devices, and that we were actually in an alternate universe! Other such devices can be found on the surface of the planet. Gotham was, in fact, Earth... but in a universe where the Galactic Administration had never come to power, and had never created Fed Data Space. An Earth polluted and all but lifeless. While drinking in Lindy's I encountered my first native of the planet - the Preacher. At least, I though he was a native, but he turned out to be a refugee from Piemur's planet, presumably trapped by the space warp. I ignored his ranting and he eventually left. The whole of Gotham is a derelict museum of decay, but among the dross there are the occasional gems. Lindy's Bar contains the only microwave oven left in the universe! This was a device popular during the 20th century, used to dry household pets when they got damp. We finished our drinks (reluctantly, in my case) and Krell led me to an area west of the airfield, laughingly known as the town Centre, a small island of dry land in a noxious swamp. The Exchange lies to the north, offering all the usual facilities, albeit in a somewhat primitive fashion. South of the Town Centre lies the Street Market, the only part of Gotham where the inhabitants show any sign of animation. Clothes, electronic equipment, and torches are among the goods on sale here. Thankfully there was no food on sale: if there had been, it would surely have been contaminated with all kinds of nasty germs! Krell speculated that the spybeams on sale were stolen from Inversity. If that were so, it would be poetic justice! A road leads out of the market, through the swamp, and passes the medical facilities - basic but functional. The swamp itself is truly disgusting. I know this because Krell pushed me into it! Her idea of a joke, apparently. I wasn't amused since my boot sprung a leak. Giggling madly, she pulled me out and led me on down the road, past the insurance office, to the City Gate. Krell told me that everything outside the City itself was completely safe, but once inside anything could happen. I believed her! She later qualified that statement by saying that if I stayed on the road I'd probably be alright. Taking a deep breath (a big mistake as the swamp smelt like rotten eggs) I marched through the City Gate and found myself surrounding my trash! Ruined buildings, abandoned and rusted cars, just general rubbish... I suggested to Krell that she hire a reputable squad of cleaning droids but she just laughed. The whole City was like this. No part that I visited was clean or sanitary, and many areas were downright dangerous! Among the delights awaiting the unwary is an area of extreme toxic pollution (even worse than that present on the rest of the planet), inhabited by a strange mutant cross between a rat and a human. Is this what has inherited the earth? A depressing thought! Our next port of call was an amusement park, although I didn't find it all that amusing! The tunnel of love was through bat-infested caves, the funhouse was about as fun as toothache, and I fell off the top of the big wheel! At this point I desparately needed another drink, so Krell took me to the Eldorado Lounge, the only location on the planet in which I actually felt comfortable! The feeling didn't last, though, because Krell dragged me off into the street again - and I fell down a sewer! That I lived to tell the tale is no thanks to Krell, who seemed to find the whole episode highly amusing. I crawled out of the sewer as soon as I found an exit, and found myself in the Slums - which I was amazed to see where actually more rundown and disgusting than the rest of the planet! She showed me round one of the apartment buildings, and I could not imagine how anyone could live in such conditions. After this distressing visit, I was taken to the so-called "nice" area of town, although by any usual standards it would have been considered a right dump. An art museum and an overgrown park at least gave a little relief from the horrors of rusted automobiles! We also visited the zoo, but just barely escaped with our lives when Krell dragged me inside the cages where some dangerous beast lived! The woman is a maniac! After I had recovered from this shock, on top of all the other shocks of the day, Krell took me to our next destination: the subway system. Of course, it didn't work, and of course, it was dangerous, but I eventually found my way out just about intact! My visit to Gotham culminated on the roof of the tallest building in the city. And here I caught my first glimpse of beauty on this misbegotten planet, as the appalling pollution cause the most spectacular sunset I have ever seen! It seemed ironic that the cause of so much misery and suffering on the planet also produced the only thing that could possibly attract visitors - apart from those wishing to take advantage of the rundown nature of the planet and trade, and those out to make a fortune by exploring the ruins and uncovering the mysteries of the planet! I don't think I have ever been so glad to step back into the Alcohol as I was after this distressing experience. Apparently there can be some very high rewards for those who solve the puzzles, but all I can say is - if you must go to Gotham, wear old clothes! **>> THE RETURN OF... Oxcart has returned to Fed Data Space, and was greeted rapturously by his many friends, as well as all those who owned property on his world. Apparently he suffered an injury while tangling with a time warp... the pelvic thrust caused him to slip a disk! Meanwhile, we've been hearing rumours that the reason he was romantically linked with such "creatures" as Bessy and Candy is due to an unfortunate accident in a space battle that turned him into a steer! We also received the following press release: This is to formally announce the arrival of Blackmark the infamous Merchant returning from Groundhog status to Trader...soon to be Emperor! That is all.... Anyone who reads through the back issues of this news bulletin will recall several stories about Blackmark around a year ago. We can promise his return will liven up Fed Data Space! **>> FROM THE PEN OF DEEP THROAT Warning... it has come to our attention that someone is distributing "mood altering devices" on Oddball's planet. Although it cannot be confirmed that it is indeed Oddball behind this sinister plot to ruin other Federation personas characters, he is a prime suspect. Official action cannot be taken yet... since the devices are either already consumed once someone is searched or have been quickly discarded in the loo on Earth. Our reports begin with the unexplainable, confusing behavior of several Fed personas in recent weeks. One such report is as follows and to protect his vermin like behavior we cannot divulge his name... Late Friday evening a certain individual was seen provoking Freya, an innocent (hah!) and fun loving (as MANY people already know) player. Numerous individuals monitored his communications with spybeams and witnessed his computerized targeting system being locked onto Freya... for no apparent reason. He then flew with the skill and composure of a Bull Dog in heat around the entire Sol space system. Freya was of course not worried in the slightest as she has many loyal lovers... errr... friends throughout Fed dataspace to take care of her... light work if you will. The mad, crazed pilot could not sight Freya's spacecraft in space so he searched the landing pads, eventually finding her tucked neatly away on Mars (as if Chez Diesel wasn't the first place to be searched for Freya.) He barged into the almost-empty bar (it was rather late) to find Freya with another Fed persona (who will remain unnamed to protect his normally corrupt reputation) and witnessed Freya wiping sweat off her forehead. This was not all the wiping she would have to do that evening since the antagonist eventually pulled down his leather pants and relieved himself on her. Shortly thereafter the "mood altering devices" wore off, returning this individual to his normal gentlemanly disposition. This report has been filed for two reason. One is obvious: please avoid the wet stains at Chez Diesel until the Fed cleaning crews are able to get around to them, and the second to remind everyone... "Just say NO to drugs", especially those found on Oddballs planet. * * * The following installment of rumors and slime has been contributed by: Robert A. Flopmeyer Executive Assistant to Sir Aackverdi at the time of his disappearance Is space really safe again? Intelligence agents have been aware that Aackverdi has been secretly building an explosive space-droid equipped with a 20-laser gun and a Europian bomb. While his plan in whole is not known, it was guessed that he intended to blow the space link apart, preventing his fellow Fedders from going between outer planets and the solar system. Counting on all the powerful players to be mingling in outer space, he was then going to systematically eliminate all competition from the inner planets. When he was done, he would be Emperor of the solar system, at which time he would be powerful enough to re-open the link and start colonizing the player planets. Only one small problem has seemingly guaranteed the safety of all other players. In a freak shooting accident, Peggy destroyed his droid, also setting off the Eu chain reaction bomb. While it is possible that Aackverdi survived such an explosion, his survival cannot be confirmed. He is presumed dead and is officially listed as MIA. Players are advised to travel in pairs between Titan and the Space Link, as a few have disappeared from that region. We have no reason to believe that these isolated incidents are anything more than mechanical failure, however. This was the area, though, where Aackverdi is thought to be hiding out if he did, indeed, survive the apocalypse. That's all the slime I can dish out now... until next report... be good, or be very, very bad. **>> NOTEWORTHY NEWS (or Things They're Afraid You'll Find Out About) Brought to you courtesy of News Droid #4, which while sometimes being wildly inaccurate, at least manages to make it sound convincing. It seems that Commander Bart, coming into our midst late in the week, was quite persistent in begging people for jobs, money, help, etc. I'm sure you all know the type by now. There seems to be an unending stream of them. Most simply ignored him, but Merchant Camber had less patience than most and having just armed himself for his upcoming battle with the dreaded pirate Monty was keen to test his new weapons on the unfortunate Bart. Camber proved to be a quick study in the art of combat and soon Bart's ship was reduced to dust along with Bart. We understand that Bart is quite a sociable fellow now and has apparently gotten the hint. Especially after a second pounding at Oddball's hands over an unknown, but possibly related incident. Freya caught the gambling bug again and was witnessed in Chez Diesel (Social Center of the Solar System) betting both her heart and virtue on that slightly unbalanced wheel. She lost. No word yet on who the lucky man is. Turning the camera back to Camber (busy fellow, eh?), he eventually did defeat the pirate and in his first attempt at the JP puzzle managed to reduce the Martian ruins into a large smoking crater. There was quite a lot of confusion about just what caused the mishap. The eventual conclusion was that one of Camber's helpers did something wrong, but this reporter has obtained solid evidence from an anonymous source that the failure was caused by two lovebirds hiding out in the maze in an attempt to gain some measure of privacy. A better argument for clearing the ruins beforehand cannot be found. We can assume that no one thought to look at the Spynet Report to see who died at the same instant. **>> HAPPY BIRTHDAY TO YOU The singing was loud and raucous as Freya celebrated her birthday last week. We tried to find out how old she was, but she refused to tell us - obviously afraid of frightening off her many admirers! **>> PROMOTIONS NEWS Following the upgrading of several of the player planets, Occy and Rezrov are now Thanes, and Piemur and Russ are Technicians. Baysidian has become Squire of Bayside. Paladin was promoted to Merchant. So was Camber, but within a week he had solved the fiendish JP puzzle (after dying many times) and is now a JourneyPerson. Bart has been promoted to Adventurer - it only took him 48 hours from the time he first set foot in Fed Data Space. Congratulations to everyone who was promoted in the last week. Remember, if you notify us of your advancements, we'll mention you in the news. **>>CONTACTS The following information will appear at the end of every News Bulletin, so you don't have to read it if you already know it. In the event of a problem or question, you can: * talk to Hazed, Bella or Clem in the game * leave a message in the game log * send mail with the Federation Feedback option from the main menu You can order a copy of the unexpurgated printed Idiot's Guide to Federation by typing ORDER at any GEnie menu. Cost - a mere $12.95. Federation has several category in the new MPGames RT. To get there, type M1045,1 from any menu prompt and SET category 13 (for information, instructions, questions and answers) or 14 (for general chat and discussions). The Federation Leader in the bulletin board is Occy (Mail ID: OCPAC). The MPGames RT also has a Federation library in the files area, Library 5. Library 18 holds the Federation News Archives. **>> BULLETIN ENDS