**>> SPYNET BULLETIN **>> EARTHDATE 94.10.16 **>> AN H-by-A SERVICE **>> Compiled by Hazed plus a team of specialist newsdroids **>> your news and gossip and get paid good groats! **>> NEWFED! Yes, it's fast approaching... just a few more days to go until you can all enter the glittering new world of NewFed. Here's the details of exactly what will be happening in the run-up to the new regime. Tomorrow (Monday) the game will be reset at some point during the day, and then a backup will be taken of the persona file and all data files. Bella will spend the rest of the day and most of Tuesday running this data through conversion routines so it will be in the correct format for NewFed. Once this backup has been taken, you will still be able to play OldFed, but nothing you do will count towards your persona on NewFed. You can give all your groats away, do dangerous things, kill yourself even, and it won't matter. We have a couple of special events lined up to amuse you during these two "meaningless" days - see the details later in this news bulletin. On Tuesday evening, members of the Senate will be allowed into NewFed to help us beta-test the game (rank definitely has its privileges). Provided there are no utter disasters, NewFed will then open for business on Wednesday, ready for you all to play at 6.00pm eastern. The move will be more-or-less transparent. You'll use the same menu option to access the game as you do now. You will notice an extra menu before you actually get into Fed; this is the Federation Switchboard menu, which will allow us to add new games in the future. **>> HOW THE CONVERSION WILL WORK Most of the data files are being converted over to NewFed, but there are a few things that you will lose and have to set up again. Mood, clothes and ship description will not be carried over. Times since you were last on the game will all be set at zero, so absent players will have much longer until their personas are deleted. Cargoes in your ships and unfinished jobs will be lost. Warehouses and factories will -*not*- be carried over. You should sell those before the backup is taken tomorrow. Company accounting data, such as details of previous profits and where you are in the current cycle, will not be saved. All cycles will start at day 1. This may mean your networth will tumble until the first cycle is over. Planet-owners shouldn't lose anything at all - even Barons' partially completed builds will be transferred. Dukes' details of embargoes and favored planets won't be transferred. Partially built facilities for naval bases will not be transferred, so finish up your builds tonight and don't start any new ones. Finally, the sendmail file won't be going over so don't send anyone anything important unless you're sure they will be on tonight to read it. We have been asked to point out that there is absolutely no truth in the rumour that Hazed has a little list of those whose personas will be "accidentally" lost in the switch, and that she's taking bribes to add names to that list. **>> NEW FEATURES IN NEWFED Last week's news gave some details of the new features you will find in NewFed. There is major new code that lets planet-owners buy investment points to improve their planets. Hazed has posted full details of this in the MPGames BBS - it's Cat 43, Top 15, Message 45. It's worth pointing out that things may change slightly as Bella sees how it actually works in practice. In particular, she will be keeping an eye on how the new investment system affects planetary populations, and she may remove the automatic increase on promotion. Part of the Secret Senator Commands are in. There's a new option on the Shell menu: Diplomacy. From here you can start to assemble spy-rings or diplomatic forces. At the moment, they won't actually do anything; the rest of the code will follow in the next couple of weeks, as soon as the stuff that is already in has been tested. Eventually the details of planetary investment and the Secret Senator Commands will be incorporated into the Advanced Idiot's Guide... but not quite yet! New versions of the NewBod's Guide and the Intermediate Guide will be unploaded to the official library on page 220 in the next few days. In NewFed, the daily reset will be automated. The game will shut itself down every day at 8.05am eastern to do its housekeeping... and the reset will only take a minute or two. One thing we mentioned in last week's news as a benefit of NewFed was that companies would be able to have 15 factories. Unfortunately, this change has proved too difficult to implement at the moment so the limit will remain at 12. **>> CONVERTING THE PLANETS Hurray, you cry, we won't have to reduce our planets to a measly 6 locations when we promote to Thane! Quite right - your planets can stay full-sized throughout their life, and you can change them as often as you like. Once your planet is linked to the game, any changes you make to the workbench will be automatically loaded into the game at the next reset. This means that if you want to undertake substantial revision of your planet, which will take more than a day, you will need to take your planet offline to prevent the half-built files from being loaded. But what about existing mini-planet owners, you question. What should they do to regain the lost splendours of their worlds? The planet files that will be converted are the existing "live" files. In other words, your current mini-planets. But since you won't be able to rebuild your old full planets in less than 24 hours, we will keep the existing Explorers' Workbench available for your reconstruction. Once you've finished, we'll convert the planet over to NewFed. Once everyone has finished doing this the existing workbench will go away. But what, you ask, of those hated standard location numbers? A very good question! New planets won't have to conform to the standard numbers. But once they are linked into the game, those three important locations - orbit, landing pad and trading exchange - must keep the same numbers, no matter what else you change about your planet. If you already have a planet linked, you cannot change your numbers - which means you are stuck with the old standard numbers. **>> DAWN PATROL Have you ever wanted to take a shot at something more than Diesel's Old Peculiar? Have you ever wondered how to take out the Dread Pirate Monty? Are you tired of having Maha splatting pies in your general direction, leaving you with nothing but goo on your face and a staggering dry-cleaning bill? If so, then this newsitem is for you! Monday night at 9.00pm eastern, Senator Tellurian is going to be holding one of his famous Fighting Schools. Since the move to NewFed will already be started at that point, there's no danger of losing months and years of hard work in an accidental d-d, since your persona will already be saved for NewFed! So why not take a little risk and learn how to dance with the devil in the pale moonlight? Tellurian is regarded by many as one of the best, if not -*the*- best fighter currently in the game, and his schools are always enjoyable for the participants. So if you've a hankering for launching missiles across someone's bow, then mark this time on your calendar! As an added incentive, Tellurian is offering 50 meg to the first person who shoots him down! **>> IT'S THE END OF THE GAME AS WE KNOW IT PARTY AND SACRIFICE As mentioned elsewhere, the move to NewFed begins in earnest on Monday night. As a result, anything that happens to your character(s) on Monday and Tuesday nights will not be carried into NewFed. Sounds kind of boring, doesn't it? Well pilgrim, think again! Just when you thought it was safe to go back to the Altar, along comes a plan cooked up by the Ministry of Enlightenment. Senator Tellurian has asked us to print the following missive, and since we're short on content, we decided to run with it. My fellow Fedders. We stand at the threshold of a New Era in galactic prosperity. Our dreams and wishes are at long-last being fulfilled. But what about the final days? Surely we can do something more than just drinking and cavorting with our partners of choice? Or perhaps, we could drink and cavort in the true style that would honor our forefathers in the Roman Empire? Have you ever wondered what it must have felt like to be Nero, fiddling while Rome burnt? To be as debauched as Caligula was? Think no more! Allow yourself to slip into nihilism! Feel the driving beat of thrash music course through your veins as we go on a spree of reckless abandon, kicking up the bones and ashes of memories long gone! Do the decadence dance! This begins Monday, with the fighting school. We'll vaporize the planets in our merriment, tearing at the very fabric of reality. As we move into Tuesday night, we'll up the tempo, go with the endorphic rush. The ultimate peak will be reached sometime Tuesday night, when as many people as are willing will gather at CD's for a toast to the glory that was, and the glory that will be. We'll down our drinks and set off for the Altar (uninsured). We will then offer up to the Goddess Bella our very lives, our very souls. For when we awaken the next night, we shall be in Paradise (City where the grass is green and the girls are pretty). Join us, if you have the guts, the sense of fun, the insanity needed, as one by one, we all fall to the blades of the Martian Sacrifice machine! Never again will SpyNet show so many permanent deaths! Let's go out in style! Tellurian ne Galdur, Senator for Nemesis **>> THE RETURN OF THE SPECIAL PLANET Once NewFed has shaken down, we'll have lots of room to put in special promotional planets without taking out any player-planets. The first one we've got lined up for you is a Halloween planet, which is being written by Fed's favorite vampire... Maxwell. The planet will be in the game from Friday October 28 to Tuesday November 1. The planet Dust. A small little known planet off the beaten track. Little used except for refueling space ships that managed to get lost. Nevertheless it has a nice small town thriving around the spaceport. But all is not what it seems... Rumours abound of unexplained disappearances, of hesitant or even nonexistant police investigation, of police investigators that themselves disappear, of strange and bizarre activities, strange and inexplicable wailings in the night, strange and inexplicable wailings in the day!! This planet is a ghost town. Quite literally! And these ghosts aren't the quiet type, they're the ones that go bump in the night. There'll be plenty to explore... if you dare! **>> A PLEA TO JUSTICE by Aja, Squire of Sphinx I tremble to be referenced in such august fellowship as Senator Tellurian ne Galdur and the prodigal equine who's chagrin has brought such an unlikely triad together. Yet, I'm compelled to raise my voice within this chord, however humble, so that truth may be served. In the news this week, the presence of a venerable and revered edifice on Sphinx is questioned and maligned. I realize not many here in FEDspace are familiar with my home planet, since only recently has its existence been remembered, so long ago was it forgotten by cartographers and space-travelers alike. I must confess, I am puzzled to find that, after journeying here and bringing my world back to light, its reemergence should be greeted by an outcry of this nature. However, I have read histories that tell me such things are not unknown here. That an embodiment of grace and art can turn people's actions not to a reverence of the transcendent endeavor inherent in the creation, but to an intolerant outcry against the belief system of another people that it shelters. The structure in question, a marriage of light, space and engineering that stands wrapped in a perennial fog south of Sphinx's capital city, Cairo, first appeared years ago on the same night a brilliant star blazed into prominence in our night sky and then died away into darkness (what you call a 'nova', I believe.) The presence of the church, its spires and buttresses visible above its cloak of mist, was perplexing and in fact, the entry eluded my people for some time. Eventually though, the access was discovered and upon ingress, its library offering the teachings of the ministers whose beliefs had caused the building to originally be raised. These gospels told us of a faith based on a sublime deity that appeared in the form of a winged horse. The illuminated tomes and the exquisite tapestries hanging within the cathedral revealed prophesies of that divine being's death and rebirth. I have seen Senator Tellurian being denounced and accused of charges including fraud and slander. I have also seen a winged horse at the forefront of his opponents. I venture to submit that the mere presence of this horse (admittedly endowed with Demi-god-like powers) proves the Senator's supposition of his deity's death and resurrection, thereby affirming Senator Tellurian to not only be his church's minister, but its prophet as well! I put it to you, readers, that this is the shadow of religious persecution, come back to haunt the galaxy. If the good people stand silently and complacently by, the misguided people will have their chance to act. To don white sheets and hoods and raise the profane strains of unjust condemnation to the roof of the Senate. But it is not too late to act. Every crisis has both its dangers and opportunities. It can spell either salvation or doom. In the present crisis, Federation can achieve either religious freedom or the ultimate social psychosis that can only lead to galactic suicide. The democratic ideal of freedom and equality will be fulfilled for all - or all beings will share in the resulting social and spiritual doom. In short, this crisis has the potential for freedom's fulfillment or fascism's triumph; for social progress or retrogression. We can choose either to walk the high road of brotherhood and tolerance or to tread the low road of one faction's discrimination against another. So condemn me for this building, this house of light and beauty, this place of vaulted nave and jeweled windows if you must. But who, then, will you denounce for the Moon's rays, for the buried diamonds of Venus and the very starlight of the systems surrounding this galaxy? I don't know what will happen now. There are difficult days ahead for both this persecuted Senator and myself. But it doesn't matter with me now. Because I've been to the mountaintop. And I don't mind. Like anybody, I would like to live a long life but I'm not concerned about that now. I just want to do my God's will. And He's allowed me to go up to the Belltower. And I've looked out. And I've seen the promised land. I may not get there, but I'm not worried. I'm not fearing any beings, equine or otherwise. Mine eyes have seen the glory of the coming of Pegasus. **>> REPORTS OF HIS DEATH WERE GREATLY EXAGGERATED Amidst all the lunacy this past week with the suits and counter-suits being filed between Pegasus, Tellurian and Aja (see the MPGames BBS, Cat 14 for the Pegasus vs. Tellurian ne Galdur topic), there arose one claim by Emmi that Tellurian and the Church of St. Pegasus, Defender of Newbods, were the actual murderers of Glurg, late Senator for Sapien. Now anyone who knows this old story will remember that Tell and Glurg were the closest of allies and friends. Never would Tell have murdered Glurg. After all, it was Glurg who actually started the Pegasus School of Assassins which later found its residence on Tell's planet, Nemesis. As the first bit of evidence that Emmi's claim is more full of holes than Swiss cheese, we have this, an excerpt from the Fed News, dated 93.04.25: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- **>> ASSASSIN'S GUILD It looks like the Pegasus School of Assassination is well and truly open for business again, and the new headmaster is Glurg! Not content with trying to murder his pal Tellurian in as many colourful ways as he could while the poor boy was still finding his feet as a newbod, Glurg has now recruited his ex-victim as partner in his nefarious schemes. The dynamic duo's latest stunt involved trying to persuade Ni that there really is a safe way to walk under the alter in the Martian Ruins. Luckily for her, she didn't believe their smooth talk, and balked at the last minute. Glurg and Tellurian died, leaving her safe in the ruins (but presumably having to find her way out alone). Ni's mood now describes her as paranoid. Not quite true: it is not paranoia when they really -are- out to get you! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- That newsitem, reported here, is the first piece of evidence that all is not right with Emmi's claim that Tell had tricked Glurg with malice. The subsequent deeds of Glurg and Tell's school (later incorporated into Nemesis, as stated above - check out the arhives of Nemesis in the MPG library for the full details. Files are NEMESIS.TXT and NEMESIS.ZIP) were well documented here and elsewhere. It all culminated on 94.01.02, when Glurg met with a tragic teleporter accident on the Christmas planet, Humbug. What many people did not know was that a holovid of Glurg's death was found in the wreckage of the Nastydugreen. We offer now this excerpt from Glurg's final moments, which show how he truly died. [Camera moves in from above, showing the mysterious Glurg tinkering with his fabled TLs. His face is covered with grease; not because of the work, it was his usual state. He is seen pulling out a monopole filament and attaching it to his teleporter. He cross-connects it with his TL controls, a look of delight in his eyes.] "Ahhh... at last, I have true teleporting destruction. I'll be able to pop in on people in space, blast at them with my level 8 computer, and then pop out elsewhere, shooting at another person. It will be my greatest achievement!" [Glurg is seen entering the Nastydugreen and settling into his flight chair. Alas, it seems he missed the flies from Humbug's bar flitting about. One gets trapped by the monopole. As Glurg activates the new killing device, his atoms are torn apart painfully. He briefly re- materializes within his ship, a puzzled look on his face.] "Damn" he whispers. "Who would have thought that I'd be killed by something so silly as an ordinary fly?" [With that, Glurg's atoms are again torn apart, this time forever. Fade to black.] Sounds to us like Emmi doesn't have a case! She'd best be careful, or she'll be hit with a suit by Tell over this, on top of all the other nonsense! **>> CATHERINE THE GREAT, REDUX If you're a history buff, then you may have heard the bizarre rumours over the years about how Catherine the Great supposedly died. If not, let's just say that she supposedly died in bed, crushed by her lover. Which just happened to have a likeness to Pegasus, though without the wings. Now, you might be wondering, just what does this have to do with Federation? We're glad you asked! This newsdroid was sent out to investigate reports that Azure, wife of Altasren, had taken a new lover. Now, this normally wouldn't be news, except for the fact that the lover is Eeyore, aka Donkey Boy! Cleverly disguised as a potted fern, this droid was close to several "tender" moments between the two... I shuddered when I heard the request for [CENSORED BY THE GALACTIC MINISTRY OF ENLIGHTENMENT]. So if you hear braying noises coming from some dark booth, now you know why! **>> BROTHERS? One day, everybody in Fed will be related. Maha and Ciaran discovered last week that they were brothers, sired by a one-armed, chainsaw-wielding warrior named Ash ...Groovy! We aren't exactly sure who the mother is at this point, but the two confimed their siblinghood by the very scientific method of comparing amulets they had been wearing since childhood. Maha, incidentally, had been using his to open bottles. After exchaging tearful hugs and dancing about the Ritz in a very manly manner, Maha asked his newfound brother for a loan of groats in exchange for unlimited pie-hits on the target of Ciaran's choice. -------------------------------->>>SPLAT!!! As an aside, Senateuse Marcia has been dealing with the fact that this means Ciaran is her cousin as well as her husband with typical grace and dignity. She has been keeping a close eye on her son Padrig, however, presumably worried about the effects of a narrowing gene pool on the lad's development. **>> FEDERATION OF UNHOLY THANKS A new perversion has hit Fed DataSpace - an outbreak of excessive politeness and cloying gratitude! Djmayhem and Trill were the first infected with this new virus, and they all but came to blows in an orgy of thanks, each determined to outdo the other in declarations of thankfulness. Innocent passers-by were dragged into the welter of sickliness that flooded the comm waves, and it soon looked like everyone would drown in syrupy nice-ness! Thankfully (oh no! don't start that again!) the virus proved short-lived and everyone soon reverted to their bad old ways. What a relief! **>> CONTACTS The following information will appear at the end of every News Bulletin, so you don't have to read it if you already know it. In the event of a problem or question, you can: * talk to Hazed, Bella, Emmi, Mira or Tellurian in the game * a message to Hazed * send GEnie mail with the Mail about Federation option from the main menu A front-end terminal program is available for Federation, for the PC and Amiga. You can download a copy of FedTerm from the Federation official libraries (option 3 on the main Fed page). The third edition of the unexpurgated printed Idiot's Guide to Federation is now available, price $15.95. Type ORDER from any GEnie main menu and buy one. Or more! Federation has several categories in the MPGames RT. To get there, type M1045,1 from any menu prompt and SET category 13 (for information, instructions, questions and answers) or 14 (for general chat and discussions). The Federation Leader in the bulletin board is Oxcart (Mail ID: J.LONG29). There are also private categories for Explorers and the Sentate, run by Krell (Mail ID: K.HILLYER). The MPGames RT has a Federation player library in the files area, Lib 5. **>> BULLETIN ENDS