FED2 ADVANCED WORKBENCH
SCRIPT REFERENCE

MESSAGE

Sends a message to the player. The message can be text specified in the script, or it can be one or more paragraphs from the message file.

Parameters:
Low - The first paragraph number from the message file you want to send. Leave blank if you want to specify the text in the script
High - The last paragraph number you want to send. Leave this blank if you only want to send one paragraph, or if you are specifying the text in the script
Message Text - The text to send. Leave blank if you are sending paragraphs from the message file
To whom - Which player(s) the message should go to. Defaults to "individual", ie the player that triggered the event. Can be changed to "room" or "room_ex"

Examples:
message script: type text: to whom individual: text 'With a buzz of static, the light goes out and the room is plunged into darkness.'
message script: type text: to whom individual: text 'There is a large hole in the floor.'
message script: type single: to whom individual' low extras.public.2
message script: type multi: to whom individual' low extras.public.3: high extras.public.6
message script: type text: to whom room: text 'With a buzz of static, the light goes out and the room is plunged into darkness. '
message script: type text: to whom room_ex: text 'Somebody has just let off a stink bomb... '

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