Fed II Star newsletter - masthead The weekly newsletter for the Fed II game by ibgames

EARTHDATE: March 12, 2006

OFFICIAL NEWS
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CUSTOM OBJECTS FOR PLANETS

Announcing a new service for planet owners - custom objects on your planets.

Planet owners won't get their hands on the tools that let them design their own objects until a later rank - either Mogul or Technocrat (the final decision hasn't been made) but in the meantime, Hazed and Freya are offering you the chance to have objects specially made for your planet, in exchange for slithy toves.

The whole point of objects in Fed II is that they have commands attached to them, so that players can do something with them. An object can be something that stays in one place, such as a notice that players can read, or a lever they can pull - or it can be something like the role-playing objects in Sol, that players can carry around with them and then use whenever they want, such as the catnip, the butterfly net or the top hat.

One object will cost you two slithies, and you can have up to five commands or effects on each object. There's no limit to the number of objects you can have - if you've got the slithies, we'll make the objects!

If that's got your creative juices flowing, and you can't wait to come up with exciting, fun objects for your planet, then you will find details about how objects work in Fed II, and the process of getting them added to your world, on the custom object web pages.

Don't forget you can also request an increase to the location allowance for your planet - 30 extra locations for two slithies. See the location allowance web page.


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