The weekly newsletter for Fed2 by ibgames

EARTHDATE: August 20, 2006

Official News - page 3

ENGINEERING BENEFITS

So just what differences will a PO find having promoted to Engineer? Well, one of the downsides will be having to cope with disaffection. Various things, such as side-effects of infrastructure builds, will make your population unhappy with you, and if you don't counter this with positive builds, disaffection will build up until the citizens of your planet start to riot. If that happens, you could see property damage, including to property other players have built on your planet such as factories or depots, which isn't going to make you popular!

On the upside, you get to expand your planet. Engineers are given an extra 30 locations for the system, taking your allowance to 80. Plus, those who really want to spread out can pay two slithy toves to get another 30, up to 110.

Even more exciting: Engineers get to play with objects and events. You will be given the two editors to let you create objects to add to your planet, and write events to make fun things happen. You will be able to use a sub-set of the full effects available (the rest are reserved higher ranks, or for Sol planets only).


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