FLOATING CITY BUILDS CLARIFIEDby HazedLast week's new build, the floating city, was greeted with some suspicion by players. It has such a long of requirements - 22 builds of various types are needed before you can build your first floating city - that players couldn't quite believe that the enormous benefits of the build were worth it. In an attempt to persuade people that they should start building these amazing sea-borne conurbations I did my best to reassure them and to answer their questions. There were two concerns that came up over and over again, so in case anybody hasn't been soothed in person by my answers, here's what I told the questioners. Q: Do the prerequisite builds have to be unallocated? Q: If the required weather control units get blown up by those damn weathermen, will the floating city stop working? There, that should clear up some of your concerns! |