The weekly newsletter for Fed2 by ibgames

EARTHDATE: February 20, 2011

Official News page 1


MAKING MOBILES MOVE

by Hazed

I have just been sent the new object editor, which allows you to set the values for moving mobiles. It comes with a new version of Tesla to check those values. I need to spend a few days testing the programs, and assuming I don't find any horrible bugs, they will be released to players sometime during the week.

This means those of you who can put events on your planets - that is, Technos and higher, or lower-ranked POs who have paid over some slithies to do it early - can get your object files ready with moving mobiles. However, the mobiles won't actually go anywhere just yet... because now Alan has to write the code for the game itself, so it can shift the mobiles around.

How long will that take? Let me consult my crystal ball... oh. It says, "Reply hazy, try again." Well, we'll have to wait and see.


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